Category Archives Game Design

We need your help!

Here at BatCat Pan-international games-station, we’re having a debate on enemy collisions in combat.

As you can see from the image, we currently have collision boxes on our hero and villains:

This means that, as seen in Streets of Rage or Mario, you are unable to pass through enemies, instead either having to jump over them or fighting toe-to-toe until you or they are dead. Some of us here are very for this.

Meanwhile, in the other camp, some of us think that you need to be able to pass through foes and hit them (or be hit) on the way, in a similar fashion as seen here.

Help us break the tie and tell us what you think!